SEEDANCE 2.0 PROMPTS 💎

VIEW DETAIL ↗ 156 DAYS AGO
A 13-second POV horror sequence set in a desolate, abandoned institutional hallway with grimy, peeling walls covered in faded graffiti. The scene is shot through a fisheye lens, lit only by a stuttering, weak flashlight beam. In the center of the corridor, a weathered wooden rocking horse with chipped white paint sits alone. Suddenly, it begins to rock—slowly at first, then with violent, bone-creaking intensity, its hollow thuds echoing against the concrete. After a rapid jump-cut through total darkness, the flashlight flickers back on to reveal the entire hallway now packed with dozens of identical rocking horses, all perfectly aligned and swaying in a sinister, synchronized rhythm. The collective sound of wood hitting the floor creates a deafening, heartbeat-like roar. The sequence ends with a visceral jump scare: a giant, distorted wooden mask with a maniacal, carved grin and viscous black liquid pouring from its hollow eye sockets lunges directly into the lens, its face filling the frame as the audio peaks into a distorted screech.
VIEW DETAIL ↗ 156 DAYS AGO
Anime girl parkour escape: rooftop flips between skyscrapers, wind-swept ponytail, pursued by black agents, neon night city, cel-shading, dynamic low-angle tracking, realistic jumps/physics.
VIEW DETAIL ↗ 156 DAYS AGO
Universal Style Guidelines (Applicable to All Clips) Cinematic realist war footage, set in a modern Middle Eastern desert village; dominant color palette of earthy yellow and taupe; harsh sunlight with high-contrast shadows; sand and gunsmoke lingering in the air;
VIEW DETAIL ↗ 156 DAYS AGO
An overweight Indonesian man fights several enemies armed with machetes in a hotel hallway. He defeats them
VIEW DETAIL ↗ 156 DAYS AGO
Live-action manga adaptation · Breathing Style Final Battle (15s · ultra-epic VFX version) Core highlights: Water Breathing (blue water dragon) VS Thunder Breathing (golden lightning), live-action high-speed duel. Style: Hollywood live-action manga movie vibe, dark samurai aesthetic, 4K ultra-clear, ultra-fast cuts, explosive particle effects, no gore. Duration: 15 seconds Scene: Misty forest under moonlight, muddy ground, flying fallen leaves. [00:00-00:05] Shot 1: Water Tune Prelude · Setup (building tension) Scene: A young samurai in green-black checkered haori lowers his center of gravity under moonlight, gripping his sword with both hands. Action: He takes a deep breath — air freezes instantly. As he draws his blade, a massive blue water dragon forms from high-pressure water currents, coiling around his body and sword at high speed, roaring like rushing water. VFX details: Realistic water splashes lighting up the dark forest. [00:05-00:10] Shot 2: Thunder Flash · Charge (extreme speed) Scene: Opponent — a blond swordsman in yellow triangle-pattern haori — crouches extremely low in iaijutsu (quick-draw) stance. Action: Ground explodes beneath him. He turns into a blinding golden lightning afterimage, zigzagging through the trees at impossible speed. VFX details: Golden electric arcs linger in the air, scorched leaves fall behind. [00:10-00:15] Shot 3: Water-Thunder Collision · Climax (ultimate clash) Scene: Head-on charge. Young samurai swings the giant blue water dragon downward; blond swordsman crashes as lightning. Action: Swords collide violently at center frame. VFX spectacle: Blue water dragon and golden lightning explode on impact, creating a massive water-thunder energy storm spreading outward. Trees snap at the waist from the shockwave, mud and light obscure the lens. Ends in blinding blue-yellow-white flash.
VIEW DETAIL ↗ 156 DAYS AGO
Cut 1 (2s): Wide crane shot from behind the couple, castle glowing in the misty night. Wind moves their cloaks. Cut 2 (2s): Slow push-in close-up on their interlocked hands, subtle tremble. Cut 3 (2s): Whip-pan to castle towers as shadows move behind lit
VIEW DETAIL ↗ 156 DAYS AGO
Visual Style Photorealistic cinematic style, 16:9 aspect ratio, 8K resolution, wide dynamic range. Realistic live-action look with detailed skin, scales, clay and fire, natural highlights and shadows. Subtle handheld camera shake, shallow depth of field, filmic motion blur, warm orange key light from lava and cool blue rim light from the cave entrance. Characters & Scene A small, anatomically realistic baby dragon with finely detailed scales, glossy eyes and subtle muscle motion under the skin. A middle‑aged human potter in simple linen clothes, hands covered in wet clay. Location: a volcanic cave turned into a workshop; slow lava flows in distant channels, wooden shelves full of clay pots, hot air shimmering, a light layer of smoke in the air. Action & Beats (~15 s) [00:00–00:05] Precise glazing Medium close shot: the potter shapes a clay vase on a heavy wooden wheel spinning smoothly. Behind him, the baby dragon carefully leans forward and releases a short, very precise stream of fire over a row of finished pots, creating a realistic glowing glaze and orange reflections on the cave walls. The camera slowly orbits around them, showing heat haze and tiny sparks in the air. [00:05–00:08] Quiet moment Closer shot: the baby dragon curls up on a flat rock near the wheel, eyes half‑closed, breathing calm; thin wisps of smoke drift from its nostrils. The potter smiles softly, stops the wheel, reaches out with his clay‑stained hand and offers a whole glossy red apple. Lava crackles, the only sounds are the cave ambience and the faint spin of the wheel. [00:06–00:10] Sudden sneeze Extreme close‑up on the dragon’s snout. It carefully sniffs the apple, dust from the rock tickles its nose, muscles tense, eyes squeeze shut. Hard cut to a wider shot: in the instant of the sneeze, the dragon releases a powerful, uncontrolled jet of flame directly onto the potter’s wheel and vase. Wood and clay instantly glow, deform and collapse into a bright molten mass; sparks and small fragments fly toward the lens. [00:10–00:13] Aftermath Medium shot: the potter stands frozen, face and clothes covered in a thin layer of black soot, hair slightly singed, eyes wide open. In one hand he still holds the whole, slightly charred red apple. Behind him, the wheel has become a slowly cooling, smoking puddle of molten material with a faint red glow inside. The baby dragon sits beside him, completely still, folding its wings over its face as if hiding, then carefully peeks out with a guilty expression. The camera slowly pulls back, revealing the entire cave with realistic volumetric smoke and light rays streaming in through the opening.
VIEW DETAIL ↗ 156 DAYS AGO
分镜 1:动力重组:车尾裂变 (0-4s) 动作: Close-up tracking shot. A dusty muscle car accelerates. Suddenly, the rear chassis violently splits, expanding into gigantic hydraulic mechanical legs. The rear tires reconfigure into jagged metal heels. These legs slam onto the bridge deck, crushing the asphalt with a massive sense of weight. Blue sparks and white smoke erupt from the friction. High-frequency vibration, 8K photorealistic. 分镜 2:躯干扩张:钢铁脊梁 (4-8s) 动作:The transformation ripples forward. The car’s roof and hood fold and stack into a massive mechanical torso and armored shoulders. The interior of the car deconstructs, exposing a glowing power core. The titan stands nearly 15 meters tall, its metal spine extending and locking with a loud mechanical clank. Handheld shaky cam, low angle looking up at the growing giant. 分镜 3:正面武装:胸口炮仓 (8-12s) 动作:Extreme close-up on the chest armor plates. The heavy plating slides open in a complex clockwork sequence, revealing a colossal kinetic energy cannon nestled in the torso. Blue plasma arcs dance around the rifled barrel. The surrounding air begins to shimmer from intense thermal energy. The camera captures the intricate clicking of locking mechanisms. 分镜 4:终极裁决:毁灭一击 (12-15s) 动作:The cannon fires a devastating, blinding cyan energy beam directly from the chest. The massive recoil forces the titan to dig its metal claws into the bridge. The beam pierces through abandoned vehicles, causing them to melt and explode instantly. A shockwave ripples through the air, shattering remaining glass. Epic cinematic wide shot, masterwork, apocalyptic aesthetic.
VIEW DETAIL ↗ 156 DAYS AGO
ARGUMENT - WHIP PAN FOLLOWS SPEAKER 15 Seconds / Continuous Shot / Dynamic Camera SHOT DESCRIPTION: Interior. Apartment. Day. WOMAN (30s) and MAN (32) mid-argument. Camera WHIP PANS to follow WHOEVER IS SPEAKING. Clean sequence, no character appears twice in same position. 0:00-0:02 Woman near door. WOMAN You promised. You said you'd be here. 0:02-0:04 WOMAN (CONT'D) Our appointment was at three o'clock. Where were you? She steps forward. Man turns away. MAN I got held up at work. It's not a big deal. 0:04-0:06 Eyes wet but controlled anger. WOMAN Not a big deal? I took off work. I rearranged everything. Shoulders tense. He responds. MAN You think I don't know that? You think I don't feel like shit about it? 0:06-0:08 Voice drops, sharper. WOMAN Feeling like shit doesn't change anything. It doesn't undo it. man moves toward her. Defensive posture breaking. MAN What do you want from me? An apology? Fine. I'm sorry. 0:08-0:10 Her face hardens. Sadness beneath anger. WOMAN I don't want apologies anymore, David. man stops moving. Her words hit different. WOMAN (CONT'D) (from off-screen, but camera on man) I want you. Silence stretches. His face changes. 0:10-0:12 Man opens mouth to respond. OVERSHOOTS past woman, continues past apartment door into hallway beyond. 0:12-0:15 WHIP PAN CONTINUES, unmotivated, chaotic, through open doorway across hallway. Lands on: Apartment door cracked open. Inside: GOLDEN RETRIEVER PUPPY (4 months, fluffy, confused). PUPPY's head tilts. One ear up, one ear sideways. Looking directly at camera. Confused. Concerned. Like it heard the argument and doesn't understand why two humans are sad. HOLD on puppy's face. Blinks slowly. Eyes innocent. SOUND: Argument stops. Only puppy's small breathing. Silence. TECHNICAL: - Camera: Whip pans ONLY, follow speaker's voice - Pan motivation: Who is speaking determines camera movement - Final pan: Unmotivated (emotional breakdown of camera discipline) - 8K, Ultra High Quality SOUND LAYERS: 0:00-0:04: Normal breathing, measured voices 0:04-0:08: Volume rising, frustration peaks 0:08-0:10: Emotion drops to sadness 0:10-0:15: Argument fades, puppy breathing only
VIEW DETAIL ↗ 156 DAYS AGO
真人实拍风格,一位美丽的留着黑色波浪长发的少女,穿着粉色露脐装和瑜伽裤要求性感,皮肤白皙,正随着Future House风格的DJ舞曲俏皮地舞动,舞蹈动作包含俏皮的摆胯、手臂波浪步和定点pose,且与音乐节拍完全吻合;镜头会跟着音乐节拍前后推拉运镜,背景是在卧室里面,顶部有柔和的聚光灯打下来照亮少女,整体光影柔和、氛围感强,画面比例为9:16。排除:模糊,低清,噪点,水印,文字,logo,扭曲,变形,五官崩坏,动作僵硬,画面抖动,比例失调。
VIEW DETAIL ↗ 156 DAYS AGO
"First-person POV video, dimly lit abandoned room in an old house at night, 1990s aesthetic, viewer (the protagonist) kneels in front of a dusty wooden dresser with a hidden drawer half-pulled open, camera hands reach in and pull out a worn, unlabeled black VHS tape covered in faint scratches and cobwebs, close-up on the tape as fingers brush off dust revealing a handwritten label in faded marker reading something cryptic like "WATCH ALONE", camera shakes slightly with nervous breathing audible, cut to inserting the tape into an ancient top-loading VCR on a low TV stand, static snow flickers on the bulky CRT television screen as the machine whirs and clicks to life, tracking lines roll vertically before stabilizing into grainy black-and-white security camera footage timestamped in the corner (e.g., 03:17 AM, date obscured), the footage shows the exact same room from a high corner-mounted camera angle—wide shot including the dresser, the TV, the spot where the viewer is currently sitting/kneeling, and crucially, the back of the protagonist's own head and shoulders as he watches the screen in real time, the recursive loop creates an eerie infinite mirror effect, camera (POV) slowly tilts and leans forward in confusion, breathing quickens, then subtle movement in the footage draws attention: a tall, translucent, humanoid silhouette—pale gray-white, vaguely female or androgynous with elongated limbs and indistinct features—materializes silently standing right beside the seated protagonist in the video, inches from his shoulder, unmoving at first, head tilted downward as if staring at the back of his neck, faint static distortion pulses around its form like bad reception, the POV hands in real life freeze on the remote, camera jerks back in shock as realization hits that the ghost is standing in the exact same position now, just off-frame to the right in the current reality, the on-screen ghost slowly raises one ethereal hand as if to touch the protagonist's shoulder, screen glitches harder with horizontal tearing and audio warble, POV whips around frantically to look beside himself—room empty in real life but the TV footage now shows the ghost's hand almost making contact, building dread as the footage loops the moment endlessly, ash-like video noise thickens, low electronic hum rises, photorealistic with heavy VHS degradation—tracking errors, color bleed, scan lines, chromatic aberration, muted greens and grays clashing with the warm amber glow of the CRT illuminating the protagonist's stunned face reflected in the glass, continuous handheld tremor, mounting terror through recursive impossibility, sense of being watched from both past and present, no jump scares but unrelenting psychological unease."
VIEW DETAIL ↗ 156 DAYS AGO
In Seedance 2.0, one prompt can transform an excavator into a Transformer. A 10-second dynamic video shows a modern sports car transforming on the spot. The metallic body parts smoothly separate, rotate, and reassemble, transforming into a tall and handsome humanoid mecha. Featuring a sci-fi mechanical structure with cinematic lighting and texture, the 4K ultra-high-definition video is accompanied by a rotating mechanical gear, metal folding, and sci-fi transformation sound effects, creating a strong sense of rhythm.
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